evolution simulation using ai made by Eliana and Vihaan.

click the options button to close the options and start the simulation

do NOT click the draw button it doesn't work and will crash the game, but drawing somewhat works in the downloadable version

Details about the ai:

This simulation uses a very simple neural network:

Penguins: 10 input nodes, 1 hidden layer with 64 nodes, 2 output nodes representing forward and backward movement, and left and right rotation

Fish: 18 input nodes, 1 hidden layer with 32 nodes, 2 output nodes

The inputs are from raycasts from the creatures attempting to simulate vision. 

The ai doesn't use any reinforcement learning or generations, the creatures simply either die and nothing happens, or they survive and reproduce, getting a child inheriting the same neural network with some mutations.

Download

Download
evolutionProject.zip 32 MB

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